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Anatomy Builder
Producer: The Soft Interaction Lab
Project Lead: Jinsil Hwaryoung Seo
Role: Unity VR Developer
Tools: Unity, HTC Vive
Anatomy Builder VR is a comparative anatomy learning application that examines how a virtual reality (VR) system can support spatial visualization through embodied learning methods. The backbone of the project is to pursue an alternative constructionist pedagogical model for learning canine anatomy. The main focus of the project is to identify, sort, and assemble bones in the canine and human orientations using 3D scanned human and canine bones.
My contribution included Unity development and interaction design.

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